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   ACS Fleet Slot 
Fleet
 AttackerDefender 
Small Cargo -> 
-> 
Large Cargo -> 
-> 
Light Fighter -> 
-> 
Heavy Fighter -> 
-> 
Cruiser -> 
-> 
Battleship -> 
-> 
Colony Ship -> 
-> 
Recycler -> 
-> 
Espionage Probe -> 
-> 
Bomber -> 
-> 
Solar Satellite --- -> 
Destroyer -> 
-> 
Deathstar -> 
-> 
Battlecruiser -> 
-> 
Primary Target
(IP-Missile Attacks)
Rocket Launcher -> 
Light Laser -> 
Heavy Laser -> 
Gauss Cannon -> 
Ion Cannon -> 
Plasma Turret -> 
Small Shield Dome -> 
Large Shield Dome -> 
IP- / Anti-Ballistic Missiles -> 
-> 

Technologies
AttackerDefenderDrive Technologies
Weapons Technology Combustion Drive
Shielding Technology Impulse Drive
Armour Technology Hyperspace Drive
Options
Number of simulations
Structure going into Debris Field (in %)
Own Position
Start Position: 
 
 
 
Result
Battle onFight at Unknown [x:xxx:xx]
Result
Debris Field0 Metal (0%), 0 Crystal (0%) ~ 0 Recycler
MoonchanceNot enough ressources in the debris
Losses Attacker0 Metal, 0 Crystal and 0 Deuterium
Losses Defender0 Metal, 0 Crystal and 0 Deuterium
Theoretic Plunder0 Metal, 0 Crystal and 0 Deuterium ~ 0 Large Cargo
Real Plunder0 Metal, 0 Crystal and 0 Deuterium (0% Booty)
Needed Fuel0 Deuterium
Flight times00:00:00 h
Target
Name: Position:
Metal: Crystal: Deuterium:
 
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